Archive for the ‘Mario Kart’ Category

Different Objectives

Thursday, October 22nd, 2009

One problem I have continually had through out many Mario Kart games is the different objectives for the human player and the AI players. For example, in Super Circuit, you are attempting to collect coins as you go through the tracks. But the AI does not have this… hindrance, if you will. The AI is [...]

Mario Kart Game Ratings

Wednesday, October 21st, 2009

I was recently introduced to the website, metacritic, and page that compiles all reviews of a game, movie, cd, etc. and gives it one aggregate score. I was curious to see how the Mario Kart games stack up. Unsurprisingly, all of the games (excluding the original) scored 80 or greater (out of 100). But I [...]

Super Mario Kart on Wii Virtual Console

Monday, October 19th, 2009

As many of you know, I am a huge fan of the Mario Kart series (duh).  As such, in one was or another, I own most of the games, but there is one that I do not own, and that is the original, Super Mario Kart. Since I live in America, at this moment, the [...]

A new copy of Super Circuit

Friday, October 16th, 2009

I recently received a new copy of MKSC (for Mario Kart Day). I played through the 50cc and 100cc regular cups once and here are the results (just for fun): 40 races 39 1st place finishes (1 second) 10 gold cups 12 stars (some doubles), 1 A rating Also, fun note, I had a blue [...]

Bad Interface Choices 101

Sunday, September 6th, 2009

I don’t know who designed the menu system for Mario Kart Wii, but whoever it is should either be fired or required to talk to me for three hours on the concept of user interfaces. On the main screen of Mario Kart Wii, you can see the cups you’ve won as they are displayed on [...]